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MEJE PROCESS · MEJE Character Creation Workflow (14 chapters)

Choosing the Seed: Thirty Cards and Three Abbreviated Routes

MEJE Works · Chapter 4

Chapter 4. Choosing the Seed: Thirty Cards and Three Abbreviated Routes

The first three chapters established stance and structure: treating the character as a person, letting the producer lead with an AI work partner, the twelve stages and tiers, and five preparatory modules. We now hold the map.

Practical work begins here. Stage 1 is choosing the seed—compressing a person's starting point into one line. Once that line is set, the following eleven stages align toward it; if it wavers, they waver too.

This chapter presents two routes, organizing keywords received from outside and drawing five of thirty seed cards; three abbreviated routes for rapid entry; and the craft of compressing a seed into one line.

A Seed Is Not a Closed Command

A seed does not determine everything about a person. It is only a starting point. During the next eleven stages, parts may be reversed in Stage 4 twisting, strengthened in Stage 7 flaws, or discarded.

We divide seeds into two kinds. A Hard seed contains one to three core keywords that will never change. A Soft seed contains supplementary, replaceable keywords.

Hard keywords connect directly to the concept: an occupation such as “a forensic pathologist with thirty years of experience,” a period such as “late Joseon,” or a central relationship such as “a twin narrative.” They remain fixed.

Soft keywords are initial impressions that may be replaced by better expressions. “A burn on the left shoulder” may become “missing fingerprints on the left index finger” in Stage 5 without harming the concept.

Separating the fixed core from adjustable branches speeds later decisions. Game development calls an unshakable core value a design pillar; screenwriting's premise serves a similar function. Once the nonnegotiable center is clear, everything else can be tested freely.

External Seed: Keywords the Producer Already Has

The first route is an external seed, used when the producer already carries an impression of the person and needs to organize it.

Even a few external conditions suggest a field of possibilities. Don Draper in Mad Men is already dimly visible through “a successful executive at a 1960s New York advertising agency”: the era's desire and hypocrisy, and a man hiding his real self. External seeds draw the stage before filling the inside.

The format is simple.

# Seed (External)

## Given Keywords
- Genre:
- World:
- Occupation/role:
- Motif:
- Relationship seed:
- Event seed:
- Period:

## Tone
## Constraints
## Creative intention (one line)

## Character tier
- Protagonist / Major / Supporting / Minor

Filling it is direct producer work, not AI work, because it organizes an impression already in the producer's mind. Leave a blocked keyword empty; only those needed for the final line will survive.

Do not leave the creative intention blank. Answer “What do I want to say through this character?” in one line. If no answer comes, pause. That line sets direction throughout the work.

Do not leave tier blank either. It determines the depth of the following eleven stages.

Thirty Seed Cards: Beginning with Random Questions

The second route uses thirty seed cards when the initial impression is weak and needs stimulation.

Benjamin Button receives an immediate mismatch through one internal seed: “a person born in an old body who grows younger.” Such a gap between surface and interior generates history and conflict by itself.

The thirty cards form five categories of six. A cards stimulate occupation and environment; B cards decisive events; C cards central relationships; D cards signature sensations and images; E cards contradiction and duality.

Each contains one keyword. A03 reads “professionally exact but privately clumsy.” B05 reads “something lost once in childhood returns in adulthood.” E01 reads “conceals strength by pretending weakness.”

Random-card stimulation has famous precedents. Brian Eno and Peter Schmidt created Oblique Strategies in 1975, a deck of cryptic prompts such as “Remove the most important thing,” used to twist thought when work stalls. Random tables in tabletop role-playing games and Tarot imagery perform related functions.

Procedure:

  1. Randomly draw five cards, one from each category as the standard combination.
  2. Answer each keyword in one or two sentences, using the first uncensored thought.
  3. Try to bind the five answers into one person.
  4. Discard or replace one or two answers that do not bind.
  5. Compress the bound answers into one line.

The tool performs the shuffle. For each keyword, an AI work partner rapidly produces exactly five answer candidates. The producer selects the most compelling or uses them as a platform for another answer.

Binding and discarding are producer decisions because they require knowledge of the concept. AI may offer a draft combination, but adoption and rejection remain human.

The final compression is also direct producer work. It becomes the acceptance threshold for the following eleven stages and cannot be delegated.

Example: From Five Cards to One Line

The example character, who returns later, receives the codename M.

Five drawn cards:

A03: “Professionally exact but privately clumsy”
B05: “Something lost once in childhood returns in adulthood”
C02: “Family not related by blood”
D04: “A particular smell causes nausea”
E01: “Conceals strength by pretending weakness”

Assume five initial candidates were generated for each card and one selected.

A03 → A forensic pathologist with thirty years of experience. Calm before a corpse, but always confused by supermarket self-checkout.
B05 → Her mother's wedding ring, lost when she was seven. Thirty years later, she finds it on a corpse during an autopsy.
C02 → A colleague in the same autopsy department. They have worked together for thirty years and still do not know each other's first names.
D04 → The smell of baby powder. Cause unknown.
E01 → She deliberately preserves a reputation for weakness, believing that if her strength becomes visible, she can no longer remain beside the dead.

Add causality between answers:

M is a forensic pathologist with thirty years of experience. She finds her mother's wedding ring, lost when she was seven, on a corpse. She still does not know the first name of a colleague she has worked beside for thirty years. Baby powder makes her vomit. She conceals strength because she privately believes that only the weak may remain beside death.

All five bind naturally, so none is discarded. Finally compress:

M. A forensic pathologist with thirty years of experience discovers her mother's lost ring on a corpse and confronts the strength she deliberately concealed.

This is M's compressed seed. The next eleven stages align toward it.

Example: Beginning with an External Seed Alone

The other route uses no cards. Let us organize the external seed for codename J.

# Seed (External): J

## Given Keywords
- Genre: autobiographical fiction and literary prose
- World: contemporary Korea, publishing and media industries
- Occupation/role: writer, double-majoring in film direction and Korean literature
- Motif: compulsive perfectionism, self-doubt about impersonating a writer
- Relationship seed: writing colleagues, a friend unable to end a deadline cycle
- Event seed: writing slump, overcoming the slump, bestselling failure and recovery
- Period: contemporary

## Tone
- Calm first person mixing speculation and practice. Affection rather than anger.

## Constraints
- Do not change occupation. The writer's stream of consciousness is central.

## Creative intention (one line)
- A period in which a writer finds meaning in writing itself rather than in the value of the result.

## Character tier
- Protagonist

The compressed line is:

J. A writer who wants a bestseller yet struggles not to lose pleasure in the act of writing itself.

J needs no cards because the external keywords are already sufficient. Use cards when the impression is weak and external seed when it is strong.

Three Abbreviated Seed Routes: Rapid Entry

A full build takes eight to fifteen hours, but not every character needs it. Thirty minutes may be excessive for a minor figure, and sometimes only a stimulus is needed.

One-card seed (5 minutes). Draw one card from Appendix A, answer in one or two sentences, and compress. Use for minor figures or stimulation.

Three-keyword seed (15 minutes). The producer chooses occupation, motif, and relationship, integrates them in one or two sentences, and adds part of the mirror—one MBTI dominant-function letter plus three black/white slider axes. Suitable for supporting characters or a first major-character draft.

Random one-line seed (stimulation). Draw five cards without answering them. Join the five keywords into one sentence and note the character that appears spontaneously. For example: “A professionally exact and privately clumsy person, for whom something lost in childhood has returned, whose supposed enemy was the self, who hears a sound only on rainy days, and who hides strength by pretending weakness.”

Using accidental combinations without predetermined answers touches Surrealist practice. André Breton and others used automatic writing to raise unexpected images before conscious censorship intervened. Staring at five random keywords follows the same principle.

AI is strong in all three: producing the first one-card answer, integrating three keywords, and drafting spontaneous notes from the random line. The producer reviews and adopts.

Time guide: five minutes gives a one-card seed and one-word identity for a minor character; fifteen minutes gives seed, partial mirror, and name for supporting or major characters; thirty minutes using the seven-step entry guide produces an integrated-sheet draft; a two-to-three-hour shortened route produces a compressed sheet; an eight-to-fifteen-hour full build produces a full sheet and everyday-slice scenario.

For a thirty-character work, allocate budgets in advance: two protagonists at eight hours, five major characters at four, ten supporting at one, and thirteen minor characters at thirty minutes, for example.

Promoting an Abbreviated Seed to a Full Build

A character often rises in tier during writing. Someone initially minor may become an axis of the final conflict.

Meursault in Camus's The Stranger grows from the small seed “a man who does not show emotion.” His failure to cry at his mother's funeral eventually becomes decisive evidence leading to execution. Bartleby likewise grows from the single refusal “I would prefer not to” into the structure of Melville's entire story.

Close-up · Jang Geu-rae in Yoon Tae-ho's Misaeng The webtoon begins with one line: “A young man who failed to become a professional Go player enters a trading company as a contract intern.” Because he knows only Go, he is awkward at office work and interprets every situation through reading the board. It demonstrates how later development aligns toward one seed line.

Promotion is simple: change the tier line from minor to major and add the stages omitted by the shortened route. Preserve the existing one-card answer or three keywords.

Even an abbreviated seed must therefore be saved as a formatted file. If it exists only in memory, promotion requires starting over. Saving even a minor figure in a one-line file is the final rule of abbreviated seeds.

Nine-Category Supplementary Extraction

After choosing the one-line seed, expand it across nine categories to inspect nearby blanks. The seed compresses the core; supplementary extraction fills or consciously preserves empty areas.

Background. A person described only through appearance, personality, occupation, or environment shows one slice while other parts dry out. The nine categories are a preflight table for those blanks.

Purpose. Display all nine dimensions after the seed, identify those tightly connected and those empty, develop the connected ones later, and consciously decide whether to fill the blanks.

Expected effect. It prepares the person to move dimensionally and speeds later decisions in Stage 5 drama, Stage 7 flaws and trauma, and Stage 9 conflict.

The nine categories are: 1 occupation/role; 2 family/relationships; 3 appearance/visual detail, including a preliminary physical-anchor candidate; 4 timeline/age and developmental stage; 5 space/geography, including origin and residence; 6 society/class; 7 ability/talent; 8 flaw/deficiency; and 9 contradiction/duality.

Answer each in one or two lines. Preserve what the seed already answers and draft first answers for the rest. AI drafts; the producer adopts or discards.

M's example:

1. Occupation/role: forensic pathologist with thirty years of experience (seed)
2. Family/relationships: absent mother (seed) + colleague of thirty years
3. Appearance/visual: white shirt under autopsy clothing + callus on left index finger (developed in Stage 5)
4. Timeline/age: 55 / Erikson Stage 7 (generativity vs stagnation)
5. Space/geography: autopsy department of a university hospital in Seoul
6. Society/class: middle-class professional / strong occupational pride
7. Ability/talent: infers occupation from callus patterns on a corpse's fingers (seed development)
8. Flaw/deficiency: avoidance of the private sphere (Stage 7)
9. Contradiction/duality: exact at the autopsy table, frozen at supermarket self-checkout (seed)

One or two dimensions may remain blank for later, but the tool's purpose is to enter consciously aware of them.

Erikson's developmental stages: Erik Erikson divided life into eight periods, each with a paired developmental task. Stage 7 is middle adulthood, generativity versus stagnation: whether one leaves something for the next generation or pools inward. It is a quick reference for age-appropriate inner tasks.

Applying Preparatory Modules 3 and 4

Two of Chapter 3's modules often operate during seed selection.

If Module 4, worldbuilding consistency, is active, compare the seed with its eight items: one-line world summary, technology/magic level, social structure, conflict source, chronology, other central figures, tone manual, and prohibitions. Correct one or two mismatches; if five or more mismatch, discard and restart. This takes under thirty minutes and saves time across the following eleven stages.

If Module 3, reference-character mapping, is active, select one or two foreign and Korean characters and map five lines: foreign reference, Korean reference, similarity borrowed, difference deliberately twisted, and cliché-avoidance note. Return to this standard when tone drifts.

Moving to the Next Chapter

The seed compresses a person's starting point into one line. It can come from external keywords or five of thirty cards. AI supplies first answers; the producer selects, binds, discards, and compresses. Three abbreviated routes allow rapid entry.

Today introduced M, the forensic pathologist, and J, the writer. They return throughout the lecture according to which character best demonstrates each stage.

The next chapter is the self-objectification mirror. Five kinds of measures are applied to the person in the seed to extract a one-word identity, and we compare how M and J produce different results.


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