KIM DONG-EUN · Worldbuilding
The Worldview Designer (15 chapters)
A 15-part knowledge system that organizes worldbuilding as a professional craft
Korean original available
Contents
Contents
15 chapters
01Chapter 1. What Is a Worldview?02Verisimilitude, the Mechanism of Permission03Chapter 3. Why Worldview?04Chapter 4. The Designer as a Profession05World Types I: Time06Chapter 6. World Types II: Space and Size07World Types III: Tradition and Genre Fiction08World Types IV: SF and the Future09Chapter 9. World Types V: Monsters, Heroes, and Rules10Chapter 10. Design Elements and Working Principles11Chapter 11. On Keywords12Chapter 12. Definition and Naming13Chapter 13. Data Pipeline14Chapter 14. Media and Worldview Storytelling15Chapter 15. The Self-Propelling World